6/30/2023 0 Comments Ticktick vs gtasksAutomated reminders to keep you on track.Task organization with labels, filters & priorities.Todoist also has an AI-powered assistant called “Doist” which can suggest relevant actions based on user activity. It allows users to create lists of tasks with due dates, prioritize items on the list, set reminders for upcoming deadlines or events. Todoist is a task management and productivity app that helps users organize their tasks, projects, and goals. It is suitable for individuals and businesses of all sizes to manage tasks and more It is suitable for a team or personal productivity TickTick is available for free on the App Store and Google Play. You can also share lists with others and collaborate on tasks. With TickTick, you can create to-do lists, set reminders, and track your progress on projects. It has a clean and user-friendly interface that makes it easy to use. TickTick is a productivity software that helps you manage your time and tasks more efficiently. Whether you’re trying to get through your personal errands or manage a work project, Todoist will help you get it all done. You can also share tasks with others and collaborate on projects. With Todoist, you can create to-do lists, set reminders, and track your progress over time. This task management software is perfect for busy individuals who need a little help staying on top of things. If you’re looking for a way to increase your productivity and get your life organized, look no further than Todoist.
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6/30/2023 0 Comments Omniweb omni hotelsIt is now becoming a standard feature on browsers these days, but OmniWeb had shortcuts way back in 1997/98. You can also check out more info on your bookmarks using the bookmark inspector. You can set this feature to run in the background to check your bookmarks at specific intervals. OmniWeb watches bookmarks for you to see if they have been updated. The following series of images is one such page. A quick find and replace in the source editor and then redisplay the page makes the page viewable again. I have, at times, come across older pages which have bad graphics links where I know what the correct links should be. I can alter the code of a page (even pages off the web) and redisplay them with all the graphics and link preserved even to see how the changes effect the page. It also lets you try out ideas without committing to them first. The colors are set in the preferences (as seen below). One of the nice features about OmniWeb's source editor is that it applies colors to elements in the code and it warns you of errors that it spots while you are writing (like orphaned tags). This is not just for previewing the pages (which, of course, it does), but I also make changes or additions to the HTML coding using OmniWeb's source editor. The one I depend on the most next to Create is OmniWeb. Which is another way of saying that I used other tools. This site is mainly created in Stone Design's Create. As the only native browser for NEXTSTEP, OPENSTEP and Rhapsody, OmniWeb had the potential to succumb to lack of competition.įortunately, the Omni Group put a ton of effort into OmniWeb, and it shows in the Rhapsody/OPENSTEP version (3.x). 6/30/2023 0 Comments Twig razorNot only for its precision, and for its ability to get in tight spots not only because it’s tuned for safety and comfort, but also because it’s a single-edge razor and not a double-edge razor.” “The Twig has been designed to be specifically excellent for shaving intimate areas. Given their use-case that’s a good thing: Sponsored Links My shaves with the prototype razor have been somewhat mild–perhaps at the high end of what I consider mild or the low end of what I consider middle-of-the-road. Leaf angled the Twig’s head at 30 degrees for a more natural grip (similar to other single edge razors. The mid-handle and bottom fins are cut deep into the mold for a confident grip in-hand.” The Shave A thicker bottom fits perfectly in your palm - while also providing additional grip surface area when reaching to far-away places. The thinner neck allows your fingers to close for precision and control up top. “So we offer a unique handle design for The Twig with tapered ergonomics. “One thing we know about handle design is that no two people are the same! We had folks that loved a thinner handle and folks that yearned for a thicker handle. The handle is a bit goofy-looking to me but after having used it I can see where they’re coming from: Now, this wasn’t a part of the prototype I tried but I think it’s a fantastic idea! A DE blade snapped in half can be a challenge for the fumble-fingerd (like me) and when combined with their unique blade-loading mechanism could make handling blades a non-issue. “The Twig has notches that mate with the sides of your blade, and a magnetic plate at the bottom helps hold the blade in place when loading and un-loading the blade.” It’s so easy to access the blade anytime you need to load it, swap it or clean it.”įull disclosure: I was one of the testers for the prototype design of this razor, so I’ve actually seen what they’re up to…and it’s really interesting. Feedback from our testers led us to this final design that has a unique cam-mechanism inside the razor that both lifts AND twists the top out of the way. “In the original prototype design the twist simply lifted the top of the razor. There’s no need to handle separate pieces when loading a blade, simply twist to open, place your blade, and twist to close. “One of the things we felt was important for The Twig was to make sure the design stayed in a single piece for loading. And the head is really small (half the size of a regular double edge razor) and can get into tight spots (like under the nose) a lot easier: The Twig uses an innovative blade-loading mechanism that I think makes swapping out a half DE blade a lot easier than other razors that use a half DE blade. “We designed The Twig from the ground up to be the easiest-to-use, most precise and maneuverable fixed-head shave.” The Razor Head It stands wonderfully on it’s own -or- as a companion to The Leaf for the ultimate shave experience. With fewer features and a simpler mechanism than The Leaf razor, we’re able to welcome people into shaving plastic-free at a more accessible price. “The Twig takes the premise of a classic safety razor and makes it accessible for regular people like you and me. The folks who brought you the Leaf razor, that uses snapped-in-half DE blades on a pivoting head, have just announced a crowdfunding campaign for their newest razor, the Twig. 6/30/2023 0 Comments The elder scrolls online pcCredit for completing these objectives is only granted to the player that performs them, which means that I was put in indirect competition with every other player in the area-and given the linear nature of the game's zone, that means a lot of other people. I was given two quests: put out six fires, and deliver healing to four injured monks. While questing in the High Rock area of Stormhaven I was directed to a monastery that was under attack by bandits. One of The Elder Scrolls Online's biggest weaknesses as an MMO is that it often becomes a worse game when large numbers of players are involved in the same activity. The idea is fine on paper, but crumples when exposed to actual players. It does, however, have an amusing and detrimental effect on the game's tone: vampires and werewolves can pass on their curse to other players once per week, and it's common to see players in cities offering large sums of money for the chance to get bitten. This is a nice idea, and demonstrates the versatility of the skill system. It's also possible to be infected with vampirism or lycanthropy and gain access to new skill trees with appropriate benefits and drawbacks. It's also possible to add new skill trees by joining organisations like the Fighters and Mages guilds, each of which have their own quest lines. Your choice of class at character creation grants you three sets of skills that nobody else will have, but beyond them you're free to mix and match armour types, weaponry, and crafting disciplines as you will. You select skills by spending points in a range of disciplines, the majority of which are available to every player. It's a good thing, then, that the game's skill system allows you to customise your approach to combat from the beginning of the game. It's not groundbreaking, but it's a success for the game. Seeing a heavy overhand blow coming in, reacting and catching it on my shield with a heavy 'thunk' is a good feeling. In addition to the familiar parts of the job-hammering the 'taunt' key to make sure I'm the one getting hit, keeping my defensive bonuses up-I also have to watch out for special attacks I can parry or spells that I can rebuff with a well-timed block. I've built my character into a sword-and-board frontline fighter, and in group dungeons that means taking the tanking role. The combat system gets better as the difficulty level rises. This applies to stealth, too: every character can sneak about, but it's faster, easier, and more rewarding to fight everybody you see. The vast majority of battles feel far more like the former than the latter: generally, encounters are forgiving enough that it doesn't matter if you screw up a block or fail to use your abilities at the right time. The combat system hybridises the traditional fantasy MMO 'rotation' system-where a player cycles through a particular series of skills and magical powers-with skill-based attacking and blocking closer to the singleplayer Elder Scrolls games. Typically, however, you're going to be running around fighting for the vast majority of your time in the game. A few quests have more of a social or riddle-solving aspect and these tend to be the better ones, particularly when they allow you to use the game's basic persuade and intimidate skills to alter the course of events. The tasks you perform fall into familiar categories-kill lists, fetch quests, and simple object finding. It does not seem unjust or unrealistic to hold The Elder Scrolls Online to account along similar lines. Those 'stepping into the light' moments weren't just about showing off fancy new tech they were a promise. This isn't simply about whether The Elder Scrolls Online works as an Elder Scrolls game in its own right-it doesn't, let's put paid to that notion now-but whether it can justify being one of the most expensive games on PC. I'm waiting for the point when this MMO sits up and makes a claim to be anything but familiar. I'm waiting for anything like that moment. I have spent thirty hours playing The Elder Scrolls Online and I'm still waiting for that moment. In Skyrim you emerged onto a mountainside with the Throat of the World on one side, the valley of Falkreath on the other, and a dragon in the skies above. In Oblivion it occurred when you escaped out onto the edge of Lake Rumare and saw the hills rise ahead of you along the road to Bruma. In Morrowind it hit as you left Seyda Neen and realised that the road ahead went in two directions, and that you could follow either of them, and that each direction would take you on an entirely different journey through the world. Every modern Elder Scrolls game has had a moment near the beginning where you step out into a new landscape and think I've never been somewhere like this before. 6/30/2023 0 Comments My true gameWorking as a two-person studio both developers have to be versatile. What other city builder has love, war, jokes, giants, witches, and cute flying pigs?” Several hats With our completely procedural maps, events and eventually eight different rulers to court, all with their own unique quests, rewards, and abilities. “It’s a game where you can win without ever starting a war. Once we had that idea, the rest came really naturally, and it’s one of my favorite features!” About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think!” One day, Dave Kosak, who helped us with some writing, suggested the idea of finding true love. Nielsen: “We always planned to have diplomacy but just the default diplomacy/war didn’t feel fitting, we needed something that made us different. True to the fairytale setting you can find true love and unite countries that way. That doesn’t have to be a violent affair though. The goal of the game is to grow your humble town into a mighty kingdom and eventually take over the world. Since I’m also a big fan of books, stories and fairytales in general it felt like a perfect fit for me! Once I decided that this was the general idea for the game I tried to come up with what it might actually look and feel like.” True loveĪnd so Fabledom has a certain play style that sets it apart from the city building competition. “But I was missing a really good city builder in a fantasy setting. “I am a huge fan of city builders, especially the ones that lean a bit more towards the medieval”, says Nielsen. The fairytale theme was inspired by Disney and Pixar movies. Making games is hard!”įabledom offers a casual, relaxing approach to city building. I think if I could do it over, I would make a game with a smaller scope and give myself more time. So the amount of things we have learned during this project are crazy, it’s like we threw ourselves into the deep end of the pool without knowing how to swim. “And João was straight out of university. “I have no background in game development, it was just a hobby”, he says. Nielsen quit his job as a software engineer two years ago and decided to go all-in on game development. I think that is clear in the language of the game and players seem to appreciate the humor.” First time game developers Max Nielsen and João Martinez form Grenaa Games, a Sweden based indie game studio. Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. There are plenty of city building games around but Fabledom adds a fairytale twist to the genre. |